Here, let's explore the deeper esoteric and meta-cultural ethics behind a powerful bind-rune technique, and why it is so easy to get it wrong these days. The Runes are a very powerful language and code, indeed the base-code of the energies of creation. When constructing Bind-Runes, it is a big like making compound words, hence the component parts have to make sense together and cannot be simply random jumblings of interesting-looking symbols. There was a holy syntax here, known to all the great Rune-Masters of Yore, but all too often modern Runers forget to ask, what was it?
There is going to be a lot of background and non-linear extrapolation here, so I want you to be aware: nothing you are about to see should be taken as "dogma". It can simply be observed as cognizantly true by those who are psycho-spiritually ready to perceive it. If there is a reaction of disbelief or discomfort, keep in mind that there is no belief being pushed on you. All that follows is the fruit of experience in runic fields. There is nothing contrived or bowdlerized. Were it to appear to you any other way, it may be that the runes themselves are blocking an unprepared inquisitor, and limiting "beliefs" and conditioning still linger that need to be overcome. I, of course, cannot do this for you - every sane person is their own best judge. But understanding the complex of higher energies behind the runic symbols, the total Runengeist so to speak, and its unique relationship to the very roots of Indo-European magocosmology, is vital to constructing effective bind-runes which can actually do something other than self-deactivate, placebo-ize reality, or worse yet, backfire on the practitioner.
We're going to go deep here, so don't read this if all you want is quick facts or light entertainment.
The Purposes and Ethics of Bind-Runes
If the basic letter runes of the four major Futhark rows are the building blocks of Germanic magick, the operative formulas of it are bind-runes. The term comes from the Norse binding, meaning weaving or stitching (not all that different from the English form of the word, except that it cannot be used to also mean "binding" a person or thing in shackles against their will). Essentially they are the combination of basic latter-runes into more complex and overlapping structures, to combine and fuse the meanings and energies of these component runes.
You would only cast runes in order to see the flow of your own wyrd at the current time, its past movements, and its likely results if no changes are made. In essence, while there are some variations of runic divination that may have legitimacy, the basic "3 Norns" method is the only modern one with any sort of even tenuous support in the vague surviving historical accounts. However, when accompanied with other established runic practices like Galdr and Bind-runes, it becomes evident that even rune-casting for this limited "divinatory" purpose was NOT a feeble peek into some fate written in stone, but rather an active rending-open of one's own metaphysical soul-engine, in order to adjust and redirect it into more productive and up-evolutionary directions. The Three Norns, Urdhr, Verdhandi and Skuld, would weave the cloth of your wyrd based on your actions, hence casting runes was essentially a way to know Urdhr and Verdhandi, and hint at Skuld, but would would only have positive effects if their warnings were followed and current habits were changed to alter the Skuld (future) result to something more favorable.
In other words, casting the runes was not a complete runic-divinatory cycle. It was accompanied by changes in action, and often by the use of runes themselves to affect a change in one's own metaphysical makeup, so that the character, comportment, speech and actions one produced were themselves altered towards a more effective nature to the goal at hand - in essence, to change one's Skuld destiny according to what the runes indicated was required. Bind-runes and their recitation or Galdr were critical to this functioning of completing the divinatory cycle.
Bind-runes are possibly the most active (apart from Galdr, with which they may be combined) discipline of rune-magick. Not only are you carving or painting runes, you are combining them in a way to carve your own destiny and bend it to your will. Carving into a hard, strong wood such as ash or oak would have a powerful short-term effect. For more permanent ripples into the spacetime of wyrd, such as multi-generational Hails or Curses, bind-runes were carved into stone.
The important thing to understand here is that all phases of ancient Runic practice - from initial casting to casting-informed decision-taking, to the final completion phase of Galdr and runic or Bind-runic carving or risting, were a continuum and not simply to be toyed with in isolation, if one were to expect any sort of substantive result from all the effort. Ancient rune-masters were not throwing rune-staves around just for fun, or drawing them out of a bag just for amusement or mental masturbation like modern horoscope-addicts. There was a very real and deliberate intent to change one's very nature if need be, to surpass the "limits" imposed by stagnating convention and make the improbable inevitable. This is indeed why rune-masters were respected and feared by run-of-the-mill society. Not every person in a runic society was a Runenmeister. Those who were, were truly forces to be reckoned with.
|NO, NOT THAT KIND!|
The praxis archetype here is solar. Not lunar, but solar. Think about that for a minute. What does solar mean, mystically?
It means that the nature of Nordic magick, indeed of all primal Indo-European magick, is self-active rather than passive or coercive. It is connecting with the nature of the Sun, the focus of orbits, rather than the moon, the orbiter of an orbiter, whose tidal powers are minuscule by comparison with the Sun's vast furnace of raw power. Unlike the lunar-archetype magick of herder societies (i.e. Kabbalah, Hermetica, Eleusia, Stregheria, and by extension, Moon-Goddess Wicca) the magick of Runes and all other Aryan systems is fundamentally active rather than passive or reactive. However, additionally, it is also self-transformative (farmer archetype) rather than being other-manipulative like the magickal systems of lunar cultures, which seek power through enslavement of beasts, spirits and demons - and ultimately humans (herder archetype). The idea is this - we get far better, healthier, and more lasting results through using magick to transform ourselves rather than to yoke others to do our bidding.
We are far better served by becoming like the Sun, fusing and refining our own spiritual elements, than by becoming like the moon, dislodging what Elder Suns have forged by manipulating and tugging at the waves to erode it out of its earthly matrix. Although the lunar path is far easier, it is also far less noble and far less permanent, as it only focuses on manipulating circumstances rather than improving the person. It is chaining and encircling, greed and fear, pentacle and manacle.
|Arise, refine, and blaze!|
|Encircle, tug, and erode|
See you now the difference? Magick of the lunar form can only influence those lesser than itself, and even then only through metaphysical coercion or deception, to compel either man or spirit to do what is unnatural for them. Magick of the solar form - including all primal Indo-European magick - has no limit to its influence - yet it is only open and practicable to those who have renounced all coercive thought states and obliterated all forms of holder-slave constructs from their subconscious. Fear and greed both must be banished. The true rune-master (whom you are unlikely to find peddling blingy glass beads painted with faux-gold futhark, or pop-psychic books in youtube videos) is a being that has fought and broken the Lokian tendency of hunger for mischief and coercion that arises out of self-doubt. The true Rune-Lords, the Armanen (not the 'erulians' of new-age pseudo-scholarship) can dominate all around them because they have lost any need to force the all to unnatural ends. They have mastered the Will, which attracts to it all that it manifests.
As Guido von List said, embody the All in yourself, and you shall control the All.
|And, if you want to shine like the Sun, |
you must first burn like it.
Thus Bind-runes are runes woven together to compound their meanings synergistically towards this "solar" purpose of developing and strengthening the Will - not a device for "binding" other entities or subjugating their wills artificially as in degenerative "lunar" magick. Thus creating bind-runes out of two runes with radically different meanings and energies will often not produce an even mix or synergy, but radically lean the construct towards one or another. This is particularly evident in the "compact" overlapping-stave method advocated by Armanen, which results in a Bind-rune using the fewest number of lines or strokes.
Methods of Bind-Rune Construction
Now on to actual methods of creating Bind-runes.
There are a few different basic methods one can use to construct a Bind-rune out of the few basic runes one chooses to focus on, and these methods may even create different natures to the metaphysical resonances of the rune-forms themselves. There has, up to this point in any case, not been any comprehensive text listing out the relative benefits/detriments of these various alternative methods of Bind-rune construction. However it is likely that, as the same mugwort or hyssop plant growing in different regions and environments will develop in different sizes, shapes, and even leaf-morphs, the same Bind-rune rearranged in different modes will cause different spiritual and psychosomatic results to unfurl. One must also keep in mind that the Indo-European roots of runic praxis are also rooted in psychological effects; the Germanic term rune or raun, the Welsh rhin, the Slavic ryuna, and especially the Persian ravan, all have have the dual meaning of a psychic or psychosomatic state, in addition to their more cryptic meaning of a "secret" or "mystery". Thus it is not too soon to say that the configurations of bind-runes using the same runic elements can also cause differences in the perception and processing of these energies by the mind of the practitioner.
In general, simplicity is to be valued in Bind-runes. The less complexity, the less room for multiple (and conflicting) manifestations of the synergy. Indeed, some Bind-runes one sees today are so poorly constructed and so over-complicated that even the meaning becomes muddled. Similar-shaped runes overlapped over one another can result in one or more of the runes intended to be worked into a bindrune to become obscured or lost. For example overlapping the Younger Futhark runes Fa and Kaun (or their Armanen equivalents) along their vertical stave line will result in Kaun being obscured, as it adds nothing new to Fa in terms of visual features, but is actually the subtraction of one branch from it. The same goes for overlapping Kaun with Madhr.
|Now you see me...|
An alternative to this problem should be used, in which the runes are offset or overlapped in such a way as their unique elements are not obscured by those of more complex runes - unless, that is, the bindrune is risted or carved in such a sequence as to lay down the simpler runes before carving the more complex ones over top of them, to hide the presence of the simpler runes, perhaps to conceal a curse or a hidden message in a carved rune-spell. It is indeed possible to conceal a reversed or merkstave rune in a bind-rune. This was unlikely if one wanted a curse to be open and blatant, as in a sort of protective hex on a runestone or a burial ground. However it was far more likely if it was intended to do its damage unnoticed by the receiver, who unwittingly would think they were receiving a purely positive bind-rune-marked item as a present. Subconsciously, the order and depth of the bind-rune carving encapsulating a hidden, overlapping merkstave rune (either upside-down or horizontally tilted depending on the rune form) could affect the soul complex in ways unforseen, trapping the ethereal fylgia in a forlorn realm and leaving the corporeal lich cut off from cognizance - shortly leading to the person's clouded judgment and subsequent destruction by overlooked hazards even in Midgard, the physical earth. Indeed, the Hávamál verse attributed by List to the Ka or Kaun rune, is descriptive of a means to protect against precisely such a catastrophic practice.
A sixth I know: when some thane would harm me
in runes on a moist tree's root,
on his head alone shall light the ills
of the curse that he called upon mine. (Hávamál, verse 150).
Evidently then, this rune was useful as (among other things) a protective measure against risted curses that may be obscure or unnoticeable to the receiver of moist roots and other suspicious gifts. If one did not know the specific curse directed against them, or it was obscure or hidden, it was very difficult to enact a counter-galdr to nullify it or protect against it before the damage was done. Hence Ka is used as a preventative rune against all such curses and psychic attacks (including, perhaps, psy-ops and disinformation campaigns used to turn thinking humans into unthinking sheep - we cannot assume that there were not people exploring and using such malign techniques in ancient times too).
Also, both the exoteric and esoteric meanings of runes must be taken into consideration in the construction of bind-runes. If the combinations of esoteric meanings result in an unintended and unwanted effect, a different combination of runes should be used. Preferably, change tack before you cause any permanent damage!
There are essentially three types of bind-rune styles: Linear, Radial, and Multi-Axial.
|The different ways of creating bind-runes, with two common Elder Futhark rune-spells as examples.|
This is in stark contrast with non-Aryan cultures, which either (a) blindly stick to (and embellish to the point of pedantic obsession) a tradition, bloating it up into a crushing slave-system which silences tongues and creates a double-standard in ethics, or (b) otherwise discard both tradition and immanence out the window and blindly go for whatever spits in the face of the last generation, regardless of whether it is qualitatively better or not. The former is embodied in things like Brahminism and orthodox Judaism, the latter in communism, dadaism and cultural marxism. Sadly, some individuals are pushing such agendas disguised beneath Asatru, Runes, and Bind-Runes.
|"Believe me, Aesir are the same as the Elohim, Heathenry is about redistribution of wealth and 613 genders, |
I swear I'm not a controlled zionist bankster puppet, I'm a real Nordic Heathen, please believe me!!!"
Beware of anyone attempting to force-fit the Runes into any of these false constructs. They would not desire your well-being or spiritual improvement in the slightest. Question their every word, and see them squeal in despair and call you names when they are not "simply believed" at their word.
Remember, true Runic tradition is not merely tradition; it is Immanence. this holds as true for Bind-Rune carving as for anything else in Aryan mysticism: It is only a tradition because generations of Rune-Masters discovered it to be the noblest and most effective way of manifesting Rune-power in perfect resonance with the noble Solar principle and the Runes themselves - not because of "tradition for its own sake". It isn't something made up to control people or keep them blindly busy like herder traditions, nor is there any point in casually discarding it as if it were.
|Simplicity, centrality, the Solar Ethic as Aryan superstrate. Arkaim, Russia.|
In Scandinavian artifacts another telling clue is the fact that the most ornate and complicated decorations on buildings, runestones, and ships tend to come from the later periods, further disconnected from the influence of the early Aryan founders of these cultures. Where there was an Aryan spark to an Indo-European culture, on top of a more primitive non-Aryan hunter-gatherer substrate (in this case a Cro-Magnon one), the aesthetic values of both often ended up competing as some of the wisdom and Lore of the relatively few Aryan organizers and teachers was lost; inevitably, when the art of such a once near-divine culture took on an increasingly crowded, random and gnarled appearance, this often coincided with that culture's decline.
By this point the basic Armanic method to Bind-rune construction should be more clear: the goal is to make the Bind-rune as simple as possible without completely obscuring any of its components. If some components are totally or mostly obscured, their energies may also be blocked or canceled out.
Bind-Runes for the Augmentation of the Self
One of the most important uses of bind-runes is not to enact spells on other beings or on environments, but towards oneself to lead to a gain or improvement in spiritual essence and even subtly in other areas such as health and strength, and even the attraction of results towards oneself. Before all the people craving wealth and power through runes lose their heads though, I must make it clear that the goal here is permanent improvement of the self, not simple quick gratification of the self that has no net ethical improvement or change in psychology or spirit.
You will find plenty of cheesy videos and tutorials about using runes (usually mixing the "Elder" Futhark with some extremely dumbed-down "new age" meanings) to become rich overnight, or to gain immense charisma, or to make people fall in love with you.
Actually, the real power of the runes so far as improving your life, lies in their ability to change you qualitatively, not in flooding you with unearned circumstances and thus making you dependent on circumstances for your emotional health. Rather, they are for improving your very nature, if you are receptive to improvement of have the aptitude for Runes in the first place. Put another way, a pig showered in gold coins and rare gems (or, more to its taste, piles of expensive high-carb food requiring no foraging) is still a pig. Changing such material circumstances for said pig will not make it into anything else. Such is not the purpose of the runes.
Odin in the Hávamál reveals that his words, including his description of the 18 runes, are "for the weal of mankind and the woe of Jotuns". 'Weal' in this case needs to be properly understood in the modern language of our times to make as much sense to us as the poem did to the ancient Norse.
It turns out that 'weal', meaning benefit, is from the Olive Bray translation alone. It is indeed a good translation - probably the most smooth-flowing of the concise translations which are thankfully sparing with annotation. However it also uses a number of alterations in sentence structure and line order which, while sounding more profound in English, depart from the exact meaning in Old Norse. The original text of that final verse is as follows:
Which is more accurately grammatically translated as:
Thus "weal of mankind" (allþörf ýta sonum) really refers to what is all-helpful or all-needful to mankind - not necessarily what man may want to satisfy his immediate desires. What is most helpful or needful is generally long-term improvement in ethical quality as well as physical and spiritual attributes. Of course money and wealth in some measure is also needful to mankind, but if this were the only purpose of rune-magick then rune-magick would simply be superfluous to material business skills, time-management and maths, which do not require any sort of magick or spiritual abilities.
Thus augmentation is not improved circumstances but improved nature of the self. However as a by-product, improved nature of self does tend to turn opportunities into improved conditions, and produce the sort of confidence and character that attracts admiration and respect from sane, aware, and thinking people. The other kind are not worth wasting one's time on.
We saw in the article on the Vegvísir (which has now sadly had to be taken down) that one possible interpretation of the pitchfork-like ends on some of the stave endings is that of the Madhr or Man-rune, and that the triple-cross lines on the stave are likely devices implying augmentation or increase, which also fits with the Norwegian and Icelandic rune poems speaking of Madhr itself as "augmentation of man" or man as augmentation of the soil. Similarly, much of practical rune-magick itself is directed towards the augmentation of the person using it. Bind-runes are no exception, and often signify the sort of energies and ideals one wishes to manifest or align with in life.
There are a large variety of different bind-runes that can be thus constructed. One can literally use the same sort of radial format as Galdrastafir, with the triple cross-bars reinforcing an augmentation energy - but the Man-rune itself also represents "augmentation" in the sense of man being the augmentation of soil. So in the sense of non-radial "conventional" bind-runes with parallel vertical staves (whether minimal or extended), the Man-rune itself can be used to symbolize increase, augmentation, strengthening, vitality, etc. This is just as true using the Armanen system as with the "Younger" - in both, the Man-rune has pretty much the same exoteric meaning, and the exact same shape (and hence identical energy flow).
Indeed, the Man-rune is the basis for many such bind-runes, though there is no requirement to use it in constructing one. Another very powerful rune to use as a major element is Sig, or victory. This rune is for success/victory in all forms, not just in war or military matters. Since I primarily work with Armanen/Odinic runes, and since the Younger Futhark used in most Viking Bind-runes are similar, the following basic formulas are very widely applicable for many modern Runers.
There is also the use of Bind-runes in operative Armanen rune-magick for the purpose of evoking powerful Rune-mantras or Galdr, to energize oneself to take on a challenge or struggle. These mantras often involve more runes than basic spells. Typically three or four runes, symbolizing an equal number of words in the mantra, are linked in such Galdrbinden, as they are called.
There are many such mantras, but following the basic Armanen ethic of balancing simplicity with visibility, some common ones follow essentially an echelon or chevron formation:
The amount of dissonant intersection in these Bind-runes is at a minimum: runes that do not share stave-lines in common, only intersect at endpoints or corners. There is no random intersecting along midlines or other awkward places.Thus the energy flow is not blocked or impeded by oblique overlays. This "neo-Traditional" arrangement, neither too overlapping or too separated-out, is the aim in Armanen Bind-rune magick. It should be as simple as possible without obscuring the meaning, and just complex enough to indicate the meaning. No more.
These Bind runes so far focus on improvement of the self, or of a small group of people engaged in a common Runic activity. Next however, there are Bind-runes for generating effects on the surrounding environment, society, or other people not involved in the Rune-risting ritual.
Bind-runes for Effects on the Surroundings
In addition to runic operations to increase the efficacy of one's own abilities, bind-runes can also be constructed to have effects on the surrounding environment. Bind-runes have been carved or painted on homes, wells, trees, posts, and border-stones marking the edge of one's property, in order to have a specific effect on the land or space adjoining these objects, as well as the people, animals and objects within it. Certain regions (at least in Scandinavian runecraft) were considered cursed or off-limits to trespassers, and ancient burial grounds of powerful families were sometimes marked with either runic formulas or actual bind-runes cursing all who were not of the family line and still dared enter the grave site.
Further south, in Germany and the Low Countries, it was common to mark homes, grave mounds, and sacred spaces with the all-important Hagal rune, whose six outer points and (seventh) central point were said to protect from seven disasters, from fire to hail. Interestingly, Hagal is the seventh rune in the Armanen and "Younger" rune systems, thus can be seen as a guard against the negative aspects of both itself (hail) and the general negative aspects of the previous six runes (wildfire, disease, injury, mistrust, lawlessness and incapability, respectively). In Germany and the Low Countries the Hagal symbol was later modified in Medieval times into the more curvaceous "Dutch Hex sign" on the eaves of roofs, partially concealing the rune behind a more floral motif to keep one step ahead of church authorities. This was actually not a "Hex" in the modern (mostly American, apparently) notion of Hex meaning "curse" (in modern German it simply means "magick" or even "stage magic" as in Hexerei). Rather the "Hex" in Old High German is actually a blessing on the house to protect it from all seven aforementioned disasters. Yet eventually even that home becomes old and rotten, and must be razed by either hail or fire so that it can be rebuilt - better that this be done in a managed way by the owner, than by the elements after too prolonged a decay.
|Hag-All is also symbolic of re-growth after a necessary destruction.|
These are, of course, merely a couple uses of runes for effects on an area - and the latter doesn't even begin to cross over into the real of bind-runes. Thus the realm of bind-runes for affecting one's surroundings, whether a homestead, a harbor, a field or a forest, is a truly vast one that can never be fully cataloged. However if you limit yourself to the designs that are truly "runic", that is futharkic, then the same basic stylistic elements apply as in using any of the three bind-rune styles for any other purpose. It may be more useful here to utilize the radial-style of bind-runes, since it is not merely a person or an object but a larger area that is to be affected - hence a radial bind-rune pointing out multiple directions and meridians can indeed be a powerful way to affect a magickal energy upon a surrounding region. The Hagal rune itself is a radial rune, which is probably why it was used as a protection for homes and halls, both in its runic form and as the "Dutch Hex" sign; and though it is not technically a bind-rune, it can still be separated like a bind-rune into overlapped pairings of simpler runes (such as Man and Yr), hence its status as the "Mother Rune" or "All-rune" from which all others can be derived.
(As an aside, this unique cultural significance of the Hagal rune as the protective Mother-stave on the Continent, even up through medieval times, is central to its presence in the Armanen rune row, and is one of the strongest cultural/contextual reasons for the Armanen system being a highly valid one).
Now, onto actual bind-runes for "area effect":
Most of these are of the radial variety, meant so spread changes across a larger area. Note how many of them use the Hagal rune as the central focus, as it literally means "to hedge the All" or to encompass all things in a wider realm.
These Bind-runes may be ones you've never seen of heard of before. However, a few of their names, such as the ALU spell, are well-known in historical records. The Armanen simply had a more elegant way of arranging it. Also notice that even though it is very easy to arrange three-rune spells in a linear or minimal layout, they are incredibly potent accelerators of Od-force when arranged radially as a "Triskelion", which is, some believe, the basis of Odin's secret symbol (which Guido Von List mentions, in The Religion of the Aryo-Germanic Folk, was never revealed by the Armanen to the public, even in a concealed form).
This may also be inferred from the fact that nearly all extra-runic Odinic symbols, be they the Valknut, the Three Horns of Odin, or the Nine Twigs, are essentially three-part symbols in triangular arrangements. There is something extremely potent about the number three, and its multiples such as 6, 9, and 18, that make it especially relevant to the Odinic mysteries. For three is the number of phases in the Aryan understanding of life: Arising, Being, and Passing away towards new Arising. It is also the number of classes in proto-Aryan society (Farmers, Warriors, Priests). It is also the number of roots that Yggdrasil is said to have, which in a modern meta-scientific sense can also be said to refer to the three physical dimensions, with the understanding the Yggdrasil is the very web of the universe with all its colossal intergalactic filaments and voids, tributary Irminsuls, and multiple worlds orbiting multiple galactic Black Suns. Or perhaps it may be that just one of the roots encompasses the three physical dimensions, that of "Being", and the other two deal with realms beyond our comprehension, thus making nine dimensions in total. Quantum theory predicts as many as 12, 15, or possibly even the mystical 18 dimensions anticipated by both the Periodic Table and Armanist rune-magick itself. In each case, however, note that the number is a multiple of three.
|The Nine Twigs of Odin's Glory in its concealed Skaldic form, |
symbolizing the Nine Worlds and also the Nine Nights that Odin spent on the World Tree.
The bind-rune known as the Nine Twigs is further significant because all of the 18 runes can be directly derived from it. Indeed, if one shines a light on a perfect hexagonal quartz crystal, free from impurities or occulsions, the radii the light creates within the crystal become the Hagal rune at the center of the Nine Twigs, and the radii of light falling on the table's surface outside the crystal manifest as the outer parts of the Nine Twigs. Tellingly, this cluster of light beams also creates a total of seven Hagal runes, and Hagal itself is the 7th rune of the Armanen Futhark - something that seems unusual considering it is the Mother Rune and yet 7 is not a multiple of 3 like most significant things in Indo-European Lore. However the fact that it is repeated seven times in the Nine Twigs, which is the cumulative total of all 18 runes manifested, is indeed telling of the special cross-dimensional resonances between 3's and 7's across time and space. It is indeed the final and greatest form of "Manifesting the All" as Meister von List says of the Hagal rune.
|The expanded Nine Twigs align with the 18 runes while taking the shape of the Mother Rune Hagal itself.|
Other Bind-runes in this category pertain to the healing arts, or to empowerment of a folk in battle. A few, such as Flu, were geared towards fertility rituals and sacred sexuality as a means to Asha-consciousness, as alluded to in the Volsunga Saga. A number of secret Bind-runes involving Yr and Gibor also served this purpose for the Armanen over durations of nine days and nights on the equinoxes and solstices, and there may be many more such spells that were lost due to later persecution by a puritanical church. Most, however, are geared towards the protection and improvement of a large group of people and the movement of society away from addictions and delusions and towards greater folk loyalty and greater shared understanding and practice of Asha and Arya - the improvement of man towards God-nature, and the disposal of all that is troll-nature. Hence it is not wrong to call some of these radial "area of effect" Bind-Runes as "Volk-Runes" because their purpose is to aid in the formation or at least conception of an ideal Volk, or its growth and development, in various subtle ways.
Beyond the Bind-runes:
For now we shall leave the specifics of certain Bind-runes aside, and meditate on the deeper ethic behind them; for while the minutiae of their construction are indeed a necessary basic grounding for every true aspiring Rune-Master, further care must be paid to the ancient pre-Neolithic roots of the Aryan culture which ultimately gave rise to the "Runen-Magi" and all their derived orders, the Armanen being the foremost of these.
The Folk-soul and cultural ethic of these people informed what was "runic" in practice, based on Wili-We-Wotan or Vayu-Vata's poetic wisdom at the height of the Frozen Ages and the dawn of human awakening. Gradually much of this wisdom was lost even to the wider Aryan arc going across Eurasia, however its secrets were retained by those Armanen, Vitkar, Hvushmand, and others deep in forests and mountains untouched by the perpetual revolt of hunter and herder mankind against Original Nobility. This deeper understanding of the Ur-folk wisdom, we shall explore in greater detail soon. For now, Rad mit Runen, and ponder...